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24 August 2026

  • 00:4900:49, 24 August 2026 Chance of Lower Slot (hist | edit) [745 bytes] Denial (talk | contribs) (Created page with "Some tameable creatures have a chance to spawn at a lower slot than normal. For example, a White Wyrm is normally 3 slots. But there's a small chance at spawn that it will be 2 slots. This change is visible in animal lore prior to taming the creature. The following creatures can spawn a slot lower than normal: * Najasaurus - 1 slot * Runebeetle - 2 slot * Greater Dragon - 3 slot * Frost Dragon - 4 slot * White Wyrm - 2 slot * White Wyrm Mount - 2 slot * Dragon Turtle Ha...")
  • 00:2000:20, 24 August 2026 Huntsteed (hist | edit) [255 bytes] Denial (talk | contribs) (Created page with "https://insaneuo.com/wp-content/uploads/2023/12/Crowhoof.png Found during Season of the Witch on the witchhunter side. You must dismount the enemy riding this unique horse. These steeds start at 1 slot and are mountable. They are tamer only pets. <noinclude> Category:Taming </noinclude>")
  • 00:1600:16, 24 August 2026 Crowhoof (hist | edit) [279 bytes] Denial (talk | contribs) (Created page with "https://insaneuo.com/wp-content/uploads/2023/12/Crowhoof.png Found during Season of the Witch on the witchhunter side. You must dismount the enemy riding this unique horse.. This is a recolor of a normal horse and rideable by anyone. <noinclude> Category:Taming </noinclude>")
  • 00:1300:13, 24 August 2026 Ossein Ram Mount (hist | edit) [297 bytes] Denial (talk | contribs) (Created page with "https://insaneuo.com/wp-content/uploads/2023/12/SotW-Ossein-1.png During Season of the Witch it’s possible on the witches side to dismount an enemy and tame its ram for your own! These ossein rams start at 1 slot and are mountable. They are tamer only pets. <noinclude> Category:Taming </noinclude>")

23 August 2026

16 August 2026

  • 21:0121:01, 16 August 2026 Clydesdale (hist | edit) [744 bytes] Denial (talk | contribs) (Created page with "File:Clydesdale.png Clydesdales are part of the rarity system. Each rarity has a different hue. As the rarity increases, the amount of items that they can carry in their pack increases. The maximum weight does NOT increase. The amount of items each rarity can hold are below: * Common: 125 Items * Uncommon: 125 Items * Rare: 135 Items * Epic: 140 Items * Legendary: 150 Items * Taming Requirement: 94.0 * Slots: 1 => 5 * Starting abilities: N/A * Innate abilities: L...")

15 August 2026

  • 15:0215:02, 15 August 2026 Sabertooth (hist | edit) [769 bytes] Denial (talk | contribs) (Created page with "File:Sabertooth.png Sabertooths are part of the rarity system. Each rarity has a different hue. As the rarity increases, the likelihood they will spawn with the healing skill also increases. All tiers have a chance of getting healing but the chances are as below: * Common: 12.5% chance * Uncommon: 25% chance * Rare: 50% chance * Epic: 75% chance * Legendary: 100% (guaranteed) * Taming Requirement: 102.0 * Slots: 3 => 5 * Starting abilities: Slashing, Armor Ignore...")