Elemental Steeds

From IUO Tome of Knowledge
Revision as of 00:12, 18 March 2026 by Denial (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Elemental steeds are part of the rarity system and expand upon the existing fire steeds. Each element has 5 variants, each one with a different hue. Each level of rarity gains a new, custom ability as listed in the table. Epic and Legendary tiers also lose dragon breath, allowing for a different special ability to be added via training. Epic and Legendary tiers also start at 1 slot! The custom abilities all do their specific damage types and are not affected by the pet using chivalry. The custom abilities also don’t use any mana!

  • Taming Requirement:
  • Slots: 2 => 5 (Common/Uncommon/Rare), 1 => 5 (Epic/Legendary)
  • Starting abilities: Dragon Breath (Epic/Legendary lose this)
  • Innate abilities: See Table Below
  • Location: Felucca, Trammel, Malas, Tokuno

Stat Ranges

  • Strength:
  • Dexterity:
  • Intelligence:
  • Hit Points:

Resist Ranges

Resist Ranges vary between the different elements.

Resist Fire Steed Cold Steed Poison Steed Energy Steed
  • Physical‎
  • Fire‎
  • Cold‎
  • Poison‎
  • Energy
  • 30 - 40‎
  • 70 - 80
  • 20 - 30
  • 30 - 40
  • 30 - 40
  • 30 - 40‎
  • 20 - 30
  • 70 - 80
  • 30 - 40
  • 30 - 40
  • 30 - 40‎
  • 30 - 40
  • 30 - 40
  • 70 - 80
  • 20 - 30
  • 30 - 40‎
  • 30 - 40
  • 30 - 40
  • 20 - 30
  • 70 - 80

Innate Abilities

Innate abilities are cumulative. A higher rarity steed will have the previous rarity abilities too!
These abilities are not affected by player training. They do not use mana.

Tier Fire Steed Cold Steed Poison Steed Energy Steed
  • Common
  • Uncommon
  • Rare
  • Epic
  • Legendary
  • Firebolt (E)
  • Flamestrike (Single-target) (E)
  • Flamestrike AoE (E)
  • Meteor Swarm (80% phys, 20% fire)
  • Meteor Shower (80% phys, 20% fire)
  • Icebolt (E)
  • Icestrike (Single-target) (E)
  • Icestrike AoE (E)
  • Ice Geyser
  • Ice Prison (freezes)
  • Poisonbolt (E)
  • Poisoncloud (Single-target) (E)
  • Poisoncloud AoE (E)
  • Toxic Rain (DD initial hit, poison pools)
  • Toxic Spores (E)
  • Energybolt (E)
  • Stormcloud (Single-target) (E)
  • Stormcloud AoE (E)
  • Zap (stuns)
  • Thunderstrike (E)

(E) = Elemental Damage
(DD) = Direct Damage
Special Thanks to Massapequa for his custom abilities

Damage

  • Base Damage:
  • Damage Type: Based on element type

Training Options

Magical Abilities Special Abilities (Epic and Legendary Only Special Moves Area of Effects
  • Piercing
  • Bashing
  • Slashing
  • Wrestling Mastery
  • Poisoning
  • Discordance
  • Magery Mastery
  • Mysticism
  • Spellweaving
  • Chivalry
  • Angry Fire
  • Conductive Blast
  • Dragon Breath
  • Inferno
  • Lightning Force
  • Raging Breath
  • Armor ignore
  • Armor Pierce
  • Bladeweave
  • Bleed Attack
  • Cold Wind
  • Concussion Blow
  • Crushing Blow
  • Dismount
  • Feint
  • Force of Nature
  • Frenzied Whirlwind
  • Mortal Strike
  • Nerve Strike
  • Paralyzing Blow
  • Psychic Attack
  • Talon Strike
  • Aura of Energy
  • Aura of Nausea
  • Essence of Disease
  • Essence of Earth
  • Explosive Goo
  • Poison Breath