Nightmare

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Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability.

  • Common: Standard OSI-like nightmare
  • Uncommon: Different hue
  • Rare: 2 different hues, no dragon breath
  • Epic: Different hue, 1 slot, no dragon breath
  • Legendary: Different hue, 1 slot, no dragon breath, gains healing

Training Options

Magical Abilities Special Abilities Special Moves Area of Effects
  • Necromancy
  • Piercing
  • Bashing
  • Slashing
  • Wrestling
  • Poisoning
  • Discordance
  • Magery Mastery
  • Mysticism
  • Spellweaving
  • Chivalry
  • Dragon Breath
  • Armor Ignore
  • Armor Pierce
  • Bladeweave
  • Bleed Attack
  • Cold Wind
  • Concussion Blow
  • Crushing Blow
  • Dismount
  • Feint
  • Force of Nature
  • Frenzied Whirlwind
  • Mortal Strike
  • Nerve Strike
  • Paralyzing Blow
  • Psychic Attack
  • Talon Strike
  • Aura of Energy
  • Essence of Earth
  • Explosive Goo