Nightmare: Difference between revisions
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Latest revision as of 23:20, 23 August 2026
Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability.
- Common: Standard OSI-like nightmare
- Uncommon: Different hue
- Rare: 2 different hues, no dragon breath
- Epic: Different hue, 1 slot, no dragon breath
- Legendary: Different hue, 1 slot, no dragon breath, gains healing
Training Options
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