Triceratops: Difference between revisions
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Created page with "File:Trike.png Triceratops are part of the rarity system. Each rarity has a different hue. As the rarity increases, the likelihood they will spawn with the healing skill also increases. All tiers have a chance of getting healing but the chances are as below: * Common: 12.5% chance * Uncommon: 25% chance * Rare: 50% chance * Epic: 75% chance * Legendary: 100% (guaranteed) * Taming Requirement: 102.0 * Slots: 3 => 5 * Starting abilities: Piercing, Armor Ignore, Ble..." |
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* Starting abilities: Piercing, Armor Ignore, Bleed Attack, Paralyze | * Starting abilities: Piercing, Armor Ignore, Bleed Attack, Paralyze | ||
* Innate abilities: Charge at an enemy causing damage, mountable | * Innate abilities: Charge at an enemy causing damage, mountable | ||
* Location: | * Location: Eodon | ||
==Training Options== | ==Training Options== | ||
Latest revision as of 21:02, 16 August 2026
Triceratops are part of the rarity system. Each rarity has a different hue. As the rarity increases, the likelihood they will spawn with the healing skill also increases. All tiers have a chance of getting healing but the chances are as below:
- Common: 12.5% chance
- Uncommon: 25% chance
- Rare: 50% chance
- Epic: 75% chance
- Legendary: 100% (guaranteed)
- Taming Requirement: 102.0
- Slots: 3 => 5
- Starting abilities: Piercing, Armor Ignore, Bleed Attack, Paralyze
- Innate abilities: Charge at an enemy causing damage, mountable
- Location: Eodon
Training Options
| Magical Abilities | Special Abilities | Special Moves | Area of Effects |
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