Nightmare: Difference between revisions
From IUO Tome of Knowledge
Created page with "Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability. * Common: Standard OSI-like nightmare * Uncommon: Different hue * Rare: 2 different hues, no dragon breath * Epic: Different hue, 1 slot, no dragon breath * Legendary: Different hue, 1 slot, no dragon breath, gains healing == Training Options == {| class="wikitable" ! Magical Abilities !! Special Abilities !! Special Moves !! Area of Effects |-style="vertical-align:top;..." |
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Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability. | Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability. | ||
Latest revision as of 00:13, 18 March 2026
Nightmares are part of the rarity system and differ as the rarity goes up both in color and ability.
- Common: Standard OSI-like nightmare
- Uncommon: Different hue
- Rare: 2 different hues, no dragon breath
- Epic: Different hue, 1 slot, no dragon breath
- Legendary: Different hue, 1 slot, no dragon breath, gains healing
Training Options
| Magical Abilities | Special Abilities | Special Moves | Area of Effects |
|---|---|---|---|
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