Archery
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Serpent Arrow calculations have been both fixed and overhauled as below.
- Calculation: Poison Level = ( (Poisoning Skill * 2 + Archery Skill + Dexterity – DistancePenalty) / 100 )
- Distance Penalty: Each tile beyond 3 tiles is a 10.0 point penalty
- Example: 120 Poison, 120 Archery, 150 Dex, and 10 tiles away yields Level = ( 120 * 2 + 120 + 150 – (10-3)*10 ) = 440 / 100 = 4 (rounded down) = Deadly Poison
- This now means ALL levels of poison are possible!